在Vue中使用防抖、截流函数 防止重复点击或者重复上拉加载
函数防抖
/**
* 函数防抖 (只执行最后一次点击)
* @param fn
* @param delay
* @returns {Function}
* @constructor
*/
export const Debounce = (fn, t) => {
let delay = t || 500;
let timer;
console.log(fn)
console.log(typeof fn)
return function () {
let args = arguments;
if(timer){
clearTimeout(timer);
}
timer = setTimeout(() => {
timer = null;
fn.apply(this, args);
}, delay);
}
};
函数节流
/**
* 函数节流
* @param fn
* @param interval
* @returns {Function}
* @constructor
*/
export const Throttle = (fn, t) => {
let last;
let timer;
let interval = t || 500;
return function () {
let args = arguments;
let now = +new Date();
if (last && now - last < interval) {
clearTimeout(timer);
timer = setTimeout(() => {
last = now;
fn.apply(this, args);
}, interval);
} else {
last = now;
fn.apply(this, args);
}
}
};
使用方法
...
methods:{
getAliyunData:Throttle(function(){
...
},1000),
}
...
本博客所有文章除特别声明外,均采用 CC BY-NC-SA 4.0 许可协议。转载请注明来自 Yang!